Privacy Policy

CloudEx Inc. ("we", "us", or "our") operates the "Game Launcher Pro" app (the "Service"). This Privacy Policy explains what information we collect, how we use it, and the choices available to you. By using the Service, you are deemed to have agreed to the practices described in this Policy.

1. Our Core Principle

Game Launcher Pro puts the games installed on your Android device and the emulator game files (ROM files) in folders you choose onto one shelf with cover art, and launches them. While you play, its game mode can silence notifications and calls, hold the brightness and rotation, and show an overlay with the frame rate, temperature, and battery. Your shelf, your play history, and your settings are built and kept entirely on your device. We never view, collect, upload, or transmit them to our servers. There is no account and no sign-up. Specifically, we do not have access to any of the following:

  • Which apps and games are on your device, or which of them are on your shelf
  • Your ROM folders, the names of the files in them, or the files themselves
  • Your cover images, or the names you give your games
  • When, how long, and which games you play, or the usage time measured by Android

Game Launcher Pro does not provide or download games or ROM files, and it does not download cover art from the internet.

2. Your Game Shelf

  • Games on your device: To find your games, the app reads the list of apps that appear in your home screen's app list and picks out the ones Android marks as games, plus any you add yourself. It does not request access to the list of all installed packages.
  • ROM folders: You choose each folder yourself through Android's system folder picker, and you can remove it at any time. The app reads only the names, types, and sizes of the files in those folders (and the list of discs in .m3u playlist files) to put each game on the shelf and sort it by system. It does not read or change the contents of your ROM files.
  • Cover art: An image in the same folder with the same name as a game file is used as its cover. A cover you pick yourself is copied into the app's own storage as a reduced-size image. When there is no image, the app draws a cover from the game's title and icon.
  • Launching a game: When you start a ROM file, the app passes that single file (its location and permission to read it) to the emulator app you have chosen. What the emulator does with it is governed by that emulator's own privacy policy. If an emulator is not installed, the app opens its page on Google Play.
  • Home screen and shortcuts: If you use Game Launcher Pro as your home app (Premium), it lists the apps on your device so that you can open them. Shortcuts you add to your home screen only start the game you chose, and the Quick Settings tile only starts or ends game mode.

3. Game Mode, the Overlay, and Play Time

  • Game mode: While you play, the app can turn on Do Not Disturb, set the screen brightness, lock the rotation, and keep the screen on. It saves your previous settings on your device and puts them back when game mode ends — including after a crash or a restart.
  • Knowing when you are playing: With usage access, the app checks which app is in the foreground so that it counts play time only while your game is on screen, hides the overlay while you are in another app, and ends game mode after you have left the game. It also shows how long Android measured each game as being on screen. This information is read from your device and stays on your device.
  • The overlay: The small overlay in a corner of the screen shows the refresh rate or frame rate, temperatures, battery level, power, memory, CPU frequency, the time, and how long you have been playing. Touches pass through it to your game. It does not read or capture what is on your screen.
  • Frame rate (optional): Android allows the app to count the frames of another app only if you grant a special permission from a computer (adb). If you do, the app counts the frames of the game's display layer and reads the CPU temperature to show them on the overlay. Without it, the overlay shows the display's refresh rate (Hz) instead.
  • Play time: Each play session (the game, when it started, and how long it lasted) is recorded on your device to show your totals, charts, and most played games.
  • Game controllers: Buttons on a connected controller are used only to move around and launch games inside the app.

4. Information We Collect

4.1 Information Collected Automatically

  • Anonymous crash reports: Via Firebase Crashlytics. When the app crashes, we collect the stack trace, device model, OS version, and app version, together with a random identifier for this installation of the app. This does not include personally identifiable information, your game shelf, or your play history.
  • Purchase information: We use purchase tokens issued by Google Play to verify your one-time "Premium" purchase. We never receive any payment information such as credit card numbers.
  • List of our other apps: To show our other apps, the app downloads their names, descriptions, and icons from our content server (static files hosted on Cloudflare Pages). The request contains no personal data from the app. As with any request to a web server, the server receives your device's IP address as part of the connection. Tapping an app in the list opens its page on Google Play.

The app does not include an analytics or advertising SDK and does not use your device's advertising ID.

4.2 Information Stored Only on Your Device

  • Your shelf: The games on your shelf, the ROM folders you chose, the names, systems, favorites, and hidden games you set, and the emulator chosen for each system or game.
  • Covers: The cover images you pick yourself, kept as reduced-size copies in the app's storage.
  • Play history: Each play session and the totals per game.
  • App settings: Game mode, overlay, reminder, theme, and controller settings, and the settings saved temporarily during game mode so that they can be restored.
  • Android backup: If backup is turned on in your device settings, Android may include your settings, shelf, and play history in the backup it saves to your own Google account, and may copy them to a new phone when you transfer your data directly. Your ROM folders and the saved system settings are always excluded, and the covers you picked are excluded from the cloud backup. This is handled by Android; we have no access to it.
  • When you uninstall: Uninstalling the app or clearing its data deletes everything listed above. Your games and ROM files themselves are not touched.

4.3 Information We Explicitly Do Not Collect

  • The list of apps and games on your device, or your ROM files and folders
  • Your play history or app usage time
  • The contents of your screen or of other apps
  • Your location, contacts, photos, camera, or microphone (the app does not request these permissions)
  • Your name, email address, or phone number (the app has no account or sign-up)

4.4 Permissions the App Requests and Their Purposes

Game Launcher Pro uses the following OS permissions only for the stated purposes. Usage access, display over other apps, Do Not Disturb access, and modify system settings are granted by you separately in the system settings; the app still works without them, with the related feature turned off.

  • Usage access (PACKAGE_USAGE_STATS) — Counts play time only while your game is on screen, hides the overlay while you are in another app, ends game mode when you leave the game, and shows the usage time measured by Android. Without it, play time runs from launch until you return to the shelf.
  • Display over other apps (SYSTEM_ALERT_WINDOW) — Shows the overlay and keeps the screen on while you play. It does not read any screen content.
  • Do Not Disturb access (ACCESS_NOTIFICATION_POLICY) — Turns on Do Not Disturb during game mode and turns it back off afterwards.
  • Modify system settings (WRITE_SETTINGS) — Sets the brightness and locks the rotation during game mode, and restores them afterwards.
  • Frame-rate permission (DUMP, granted only from a computer with adb) — Counts the frames of the game on screen and reads the CPU temperature for the overlay. It cannot be granted from the app.
  • Foreground service (special use) — Keeps game mode running reliably while you play, with a notification you can use to end it.
  • Notifications (POST_NOTIFICATIONS, Android 13+) — Shows the game mode notification and the break, low-battery, and hot-battery reminders.
  • Run at startup (RECEIVE_BOOT_COMPLETED) — If your phone was turned off during game mode, restores your Do Not Disturb, brightness, and rotation settings and records the play time after the restart.
  • Internet and network state (INTERNET / ACCESS_NETWORK_STATE) — Used only for anonymous crash reports, Google Play purchase verification, in-app reviews and in-app updates, downloading the list of our other apps, and showing this privacy policy in the app. The shelf, launching games, game mode, and the overlay do not require an internet connection.
  • Google Play billing (BILLING) — Lets you buy and restore Premium through Google Play.

5. How We Use Information

The limited information we collect is used only for the following purposes:

  • Operating and maintaining the Service
  • Verifying your Premium purchase
  • Diagnosing and fixing crashes
  • Responding to support inquiries
  • Complying with applicable laws

6. Third-Party Services

Game Launcher Pro uses the following third-party services. Each service has its own privacy policy.

  • Firebase Crashlytics (Google LLC) — anonymous crash diagnostic data
  • Google Play Billing (Google LLC) — the one-time Premium purchase; payment is completed on Google Play, and we receive only a purchase token
  • Google Play In-App Review and In-App Updates (Google LLC) — let you rate the app and install updates without leaving it; handled by Google Play
  • Cloudflare Pages (Cloudflare, Inc.) — hosts the static list of our other apps

Game Launcher Pro does not share your data with advertising networks. The emulator apps and games you launch are separate apps with their own privacy policies.

7. Data Retention

  • Crash reports: retained for 90 days, then deleted.
  • Your shelf, covers, play history, and settings on your device: kept until you delete them, uninstall the app, or clear the app's data.

8. International Data Transfers

We are based in Japan. The infrastructure used for crash diagnostics and for hosting the list of our other apps may be located in various countries. When you use the Service, the minimal information described above may be processed outside your country of residence under standard contractual safeguards.

9. Your Rights

Depending on where you reside (e.g., the EEA, UK, California, Japan), you may have the right to request access to, correction of, or deletion of the limited information we hold. You can:

  • Remove games and ROM folders from your shelf, or uninstall the app or clear its data to erase everything it stores on your device
  • Withdraw usage access, display over other apps, Do Not Disturb access, or the permission to modify system settings in your device settings at any time
  • Contact us at the address below to make a request regarding the information we hold

10. Children's Privacy

Game Launcher Pro is not directed to children under the age of 13 (or the minimum age applicable in your region). If we inadvertently collect information from such a child, we will delete it promptly upon being contacted.

11. Changes to This Policy

This Privacy Policy may be updated from time to time. The latest version is always published at this URL together with its effective date. We will also notify you within the app of significant changes as appropriate.

12. Contact

For questions about privacy, data requests, or to report concerns, please email us at .

CloudEx Inc. (Japan)

Effective Date: November 11, 2026